3D Viz

All projects depicted below have been created while employed at WSP. The majority of my work is in support of marketing efforts. Proposal development is an incredibly fast paced process, and I usually only have between 40 to 80 hours to work on a project. Twinmotion is the tool of choice because it expedites the production process. It has a significant amount of 3D assets built in, plus lighting and rendering are very quick because it uses the Unreal Engine for Path Tracer rendering.

Sassafrass Pedestrian Bridge, Erie, PA

A series of renderings created for meetings with stakeholders and local government officials of a pedestrian bridge. The environment was created in 3Ds Max and then compiled and rendered using Twinmotion.

Anacostia Pedestrian Bridge, Washington, DC

A series of renderings created for public outreach of a pedestrian bridge. The environment was created in 3Ds Max and then compiled and rendered using Twinmotion.

Shore Parkway Pedestrian Bridge, Brooklyn, NY

A series of renderings created for public outreach of a pedestrian bridge. The environment was created in 3Ds Max and then compiled and rendered using Twinmotion.

I-81 K-Frame Bridge Replacement, Willard, VA

This series of renderings depicts an abbreviated construction sequence. The idea was to communicate how old dilapidated bridges would be replaced with a new cost effective and sustainable K-Frame solution. This scene was modeled in 3Ds Max and textured, rendered, and lit in VRay.

Various Cross Sections for Roadway Projects

A variety of 3D cross sections I've developed to communicate different roadway configurations. This were modeled in 3Ds Max and textured and rendered with VRay.

Bridge Construction Staging, Boxborough, MA

A abbreviated construction staging sequence for a bridge and it's approaches in Boxborough, MA. This environment was modeled in 3Ds Max, including all stages. It was rendered using VRay.

96th Street Bridge Replacement, Stone Harbor, NJ

A simplified construction sequence for a bridge in Stone Harbor, NJ. This was created using 3Ds Max and VRay.

17th Street Retention Pond, Virginia Beach, VA

These renderings were created for both public outreach and printed materials to help the local agency to communicate their design to the public and stakeholders. Modeled in 3Ds Max, then rendered in VRay.

Carpenter's Creek, Pensacola, FL

Conceptual renderings for a proposed park/trail in Pensacola, FL. Modeled in 3Ds Max, rendered with VRay.

Pier 6, New York, NY

A model of Pier 6 in NYC for use in planning future development. Modeled in 3Ds Max and rendered with Twinmotion.

9th Street Pedestrian Bridge, Philadelphia, PA

A series of renderings of different alternatives for public feedback. This was early in the design process and the bridge models didn't have significant detail as this was just a concept study. All images created with 3Ds Max & Twinmotion.

MARTA Bus Terminal, Atlanta, GA

Renderings of a bus station in Atlanta. The design phase was just kicking off and this was a concept study. This project was modeled entirely in 3Ds Max then rendered in Twinmotion.

Ocean Drive Bridge, Cape May, NJ

Renderings based on 30% design, created for the marketing proposal. The environment was created using 3Ds Max, then imported into Twinmotion for detailing and render output.

Henry Street Bridge, Indianapolis, IN

Twinmotion was used to create an interactive model of the bridge that was used for stakeholder and public outreach meetings. Below are some renderings that were generated from the model. 3Ds Max and Twinmotion was the workflow.

Concept Renderings of an Airport Pedestrian Path

Concept renderings of a pedestrian path at an airport connecting terminals. This model was compiled from various sources using 3Ds Max. All textures, details, and renderings done in Twinmotion.

Various Work and Personal Projects

An assortment of various personal and work projects from over the years.

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